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Forge of empires virtual future best units
Forge of empires virtual future best units




forge of empires virtual future best units

Rocket Squad : well we finally gave a heavy that could handle a couple artillery on defense again. All this means to me is we're likely going to get a really bad fast unit too. what is it retaliating against? "we'll understand better in future parts". Ronin Bot : was the bread and butter unit of the age. The only perk is that it's a new flying unit but usually a dragon drone can fill the fights where that matters as well as a glider.ģ) having 10 units means even where there is a particular defense that might justify a niche unit, you *never* see it in GE. the glider's abilities are useless (no amount of swarming can let them survive two hits from anything relevant in the age). the medusa is little more than a surprise all ages GvG defense for hover tanks the crab is too short of range to be usable in general the scimitar is like a worse dragon drone (much higher stats - but no flying makes it hard to use the same way - waiting for a turn just out of range gives the enemy artillery free shots) the nautilus is 100% inferior to its sub cousin. can't do anything that couldn't be done by any number of other units. it's just a wad of stats that gets blown up by artillery. the manta doesn't have enough range to retaliate with contact against the eel, one of the units it's supposed to counter In some case it made it STRONGER against AF and OF units.Ģ) most of the units have no role and their abilities are often more flavor than useful. Even moreso since its adjustment which really just made it a little more vulnerable to VF units. 1) the hover tank, a unit from 2 eras earlier, runs roughshod over the vast majority of units, and pretty much any mixed slate of them.






Forge of empires virtual future best units