

Īugmented body parts do not cause bleeding when disabled and provide some resistance to Poison, Paralysis, and Viral attacks. + 20 Armor, +20% Stealth, +1 Speed, -3% Accuracy legs which make the unit immune to overwatch (by never triggering it). + 22 Armor, +20% Stealth, -3% Accuracy torso which allows the soldier to use melee weapons, while also reducing the cost of any melee attacks to 1 AP

+ 20 Armor, +10% Stealth head which passively and completely silences firearms used by the unit (meaning enemies will not be drawn to unit's location, unable to determine where the shots are coming from) + 20 Armor, +3 Speed legs which provide an ability to commit medium range vertical jumps, acting as a discount middle ground between assault's dash and heavy's jetpack jump. + 30 Armor, +8% Accuracy torso which doubles unit's weight capacity and allows to install mounted weapons or robo arms (requires profficiency however) + 16 Armor, +12% Accuracy head that allows one to disrupt enemy units, preventing them from using special abilities + 40 Armor, +3% Accuracy, -1 Speed legs that prevent fall damage and ignore goo. + 45 Armor, +1% Accuracy, -1 Speed torso which allows one to break straight through walls and other elements of environment, with integrated riot shield deployer + 30 Armor, +3% Accuracy head which makes the unit completely immune to mind control Introduces augmentations' related research and facility, which will allow you to augment your soldiers into superior combat units.
